SPOILER WARNING: The following page may contain story spoilers. Read at your own risk.
heroes: Amazing Man II, Bloodwynd II, Blue Beetle II, Booster Gold, Captain Atom, Crimson Fox, Doctor Light IV, Elongated Man, Flash I, Flash III, Gypsy, Ice, Lionheart, Martian Manhunter, Maxima, Maya, Metamorpho, Power Girl, Ray II, Tasmanian Devil, Wonder Woman
villaines: Backlash, Death Angel, Devastator, Gunshot, Heatmonger, Iron Cross, Meanstreak, Mushasi, Shatterfist
supportinges: L-Ron, Maxwell Lord, Oberon
Settings: 20th-century Kathmandu, Nepal; 20th-century Mount Everest, Nepal/Tibet; 20th-century New York, NY, USA
Cover Description: Power Girl cradles the wounded Booster Gold as Ray II watches on; Captain Atom assists Maxima; and the Martian Manhunter raises a fist in anger. In the background, a mushroom cloud explodes.
Brief Synopsis: Overmaster arrives to bring about the end of the world.
Booster Gold's role in this story:
Featured (Booster Gold plays a prominent role)
Costume Worn: MARK III armored power-suit
Story Notes: This issue's story is part of the "Judgment Day" storyline running throughout the Justice League titles. The title to this story references "D-Day," the codename for the Allied Nations invasion of Axis German-occupied France during World War II on June 6, 1944. More fittingly for Booster Gold, this issue features his fatal encounter with Devastator.
Page 2, panel 1
In order to better work out their response to recent, chaotic events across the globe, the Justice League America and Justice League International hold a joint meeting at the JLA Headquarters in New York. Heroes present include Bloodwynd I, Blue Beetle II, Booster Gold, Captain Atom, Crimson Fox, Dr. Light IV, Elongated Man, Flash I, Flash III, Gypsy, Ice, L-Ron in Despero's body, Martian Manhunter, Maxima, Maxwell Lord, Metamorpho, Oberon, Power Girl, Ray II, Tasmanian Devil, and Wonder Woman. Also present, in his first meeting with the Justice League, is Will Everett, the future Amazing Man II.
Page 4, panel 5
Booster stands nearby and listens in on Beetle's communication with Maya and Lionheart from Katmandu, the site of a major earthquake as revealed in Justice League America #87.
Page 8, panel 2
HIS STORY: Booster reveals that he has knowledge of present events that will pass into the historical record in the 25th century. This is Booster's first admission that he has knowledge about his activities with the Justice League in the 20th century. Booster is confident that he will play a significant part in stopping the invading alien Overmaster.
Page 10, panel 3
Beetle is furious with Booster for not warning him about his beating at the hands of Doomsday. Beetle also challenges Booster's courage, insinuating that if Booster always knows the outcome of his fights, he's not much of a hero. This is not the first time that these charges have been leveled at Booster Gold, and they will not be the last.
Page 10, panel 7
Booster encourages Beetle to call a press conference so that Booster can announce saving the world from the Overmaster. Booster borrows from Andy Warhol's famous line regarding "fifteen minutes" of fame. Perhaps Booster has already forgotten his early days, when he was a Metropolis superhero enjoying more popularity than Superman. He was even on the fast-track to play himself in Booster Gold: the Movie.
Page 12, panel 3
Accompanying Captain Atom and his team of Leaguers including Ice, L-Ron, Martian Manhunter, Maxima, Metamorpho, and the Ray, to the Overmaster's ship on Mount Everest, Booster's spotty memory causes Captain Atom some concern.
Page 13, panel 2
POWER UP: Booster's flight up Mount Everest is clearly powered by jets in his boots. Despite Skeets' warning in Justice League America #87, Booster chooses to use the armor's boot-jets over his Legion Flight Ring. Perhaps the boots are faster than the ring in the assent up Mount Everest, the tallest mountain in the world.
Page 17, panel 1
Captain Atom's strike team is confronted by the Overmaster's Cadre comprised of members of the Aryan Brigade (Heatmonger, Iron Cross), Cadre of Immortals (Mushasi), and New Extremists (Backlash, Death Angel, Gunshot, Meanstreak), as well as Devastator and Shatterfist.
Page 19, panel 1
Booster gets a little carried away with his visions of grandeur, comparing the battle against the Cadre with his days as a football star.
Page 19, panel 4
FASHION ALERT: The return of the disappearing/reappearing star on Booster's back (seen as far back as Justice League America #34). On page 10 of this issue, Booster's back was shown to have no star. Yet here on page 19, he has a star. Previously, this star only appeared and disappeared between issues. Now it relocates within 10 pages! Clearly the Mark III armor is more advanced than the original Mark I power-suit.
Page 20, panel 1
SPOILER WARNING!: Reveal
Page 21, panel 4
SPOILER WARNING!: Reveal
Boosterrific Review: Dan Vado's story of the Overmaster is familiar but engaging. Marc Campos' art is not getting any better. Boosterrific is rating this book as average primarily because of the significant and tragic events that befall Booster Gold rather than any notable achievement on the parts of the writer or artists.
Boosterrific Rating: Gold Standard.
The Chronological Adventures of Booster Gold
Booster Gold, Superman, Justice League of America, all related titles, characters, images, slogans, logos, and related indicia are trademark ™ and copyright © DC Comics unless otherwise noted and are used without permission. This site is a reference to published information and is intended as a tribute to the artists and storytellers employed by DC Comics, both past and present. (We love you, DC.) The contents of this page and all text herein that is not the intellectual property of DC Comics is Copyright © 2007-2013 BOOSTERRIFIC.com. This page, analysis, commentary, and accompanying statistical data is designed for the private use of individuals and may not be duplicated or republished in any medium without the expressed written consent of BOOSTERRIFIC.com.